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Final fantasy xiv online developer
Final fantasy xiv online developer







final fantasy xiv online developer final fantasy xiv online developer
  1. FINAL FANTASY XIV ONLINE DEVELOPER FULL
  2. FINAL FANTASY XIV ONLINE DEVELOPER PC

One of the main focuses we had for FFXIV was introducing the excitement of MMOs to Final Fantasy fans, so that's why we didn't want to have a copy of other existing MMOs. So when we listen to them, that means we are listening to the player's experience of different MMOs. Further to game experience, when we listen to all the player feedback, those players have experience in different MMOs.

FINAL FANTASY XIV ONLINE DEVELOPER FULL

One person's idea is not going to make the full game, in one specific shape.Īlso, if everyone was playing the same thing, then we might have ended up with a copy of one particular game, so that's something we also wanted to avoid. So all their different experiences were combined in the game. Some people do play WoW, some play Everquest 2, some people play Star Wars Galaxy. Hiromichi Tanaka: We have a big development team. Do you think any design issues could've been avoided if you'd played other MMOs? You also mentioned you hadn't played World of Warcraft.

FINAL FANTASY XIV ONLINE DEVELOPER PC

PC Gamer: When I met you before, I asked if any other MMOs inspired you during the development process, and you only mentioned FFXI. But we had six months, so that's where we are with the game. Sage Sundi: If we had three more years (laughs), we would've had three more years worth of implemented content. That's why we made the decision to release it now. If we had more time, we probably would have had to fix more bugs, and so it was very difficult to judge which time to release the game, because we want people to enjoy it as soon as possible. Hiromichi Tanaka: It is very difficult to make the decision. PC Gamer: Would you have liked it if the release date was maybe a couple of months later, to smooth out the last kinks? This will continue, and the development team is really working hard to improve the game. So we will continue working on it with the players, and listening to them. Release timing is only one of the points that we go past – it's not a final goal we achieve. We always need more time, especially because we expect players to enjoy the game for five years to ten years. Hiromichi Tanaka: Because it's an MMO, time is always not enough.









Final fantasy xiv online developer